Lucas Örström
Lucas Örström
Concept Artist & Illustrator
Stockholm, Sweden

About

Concept artist and Illustrator, with experience in project pitching and general visual development.

Proficient in Photoshop, Zbrush, Maya, and Keyshot. Knowledge of creating game ready 3D assets and concept designs. Background in industrial design. Previously worked on Helldivers 2 at Arrowhead Game Studios. Currently working at Omeda Studios.

Resume PDF

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Skills

Concept ArtIllustration3D ModelingConcept DesignSketchingIP Development

Software proficiency

Blender
Blender
Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Quixel Suite
Quixel Suite

Productions

    • Video Game
      Predecessor
    • Year
      2024
    • Role
      Senior Concept Artist
    • Company
      Omeda Studios
    • ""
      "Helldivers 2"
    • Year
      0
    • Role
      "Concept Artist"
    • Company
      "Arrowhead Game Studios"
    • Video Game
      Helldivers
    • Year
      2015
    • Role
      Concept Artist, Illustrator, 2D
    • Company
      Arrowhead Game Studios
    • Video Game
      Gauntlet
    • Year
      2014
    • Role
      Concept Artist, Illustrator, 2D
    • Company
      Arrowhead Game Studios

Experience

  • Senior Concept Artist at Omeda Studios
    June 2022 - Present

    Leading Character Concept Art of new Heroes and Skins for Predecessor. But also helping out in all areas of development from UI to environment art, vfx, and art feedback.

  • Concept Artist & Illustrator at Freelance
    November 2013 - Present

    Clients include:

    - Paizo

    - Ulisses Spiele

    - Inversion Studio

    - Nowhere Studio

    - Various Private clients and 3rd party

  • Concept Artist at Arrowhead Game Studios
    Stockholm
    November 2013 - June 2022

    Focus on IP and pitch development, as well as production concepts and illustrations. Responsible for creating environment, character, UI, vehicle, props and other concepts for the production team.

  • Concept Artist at Chief Rebel Games
    Stockholm, Sweden
    May 2015 - September 2017

    Branding and IP development for various project pitches. Characters and environment concepts, n game screen concept mockups, UI, menu, logotype concept designs and marketing illustrations.

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