Pre production concept artist, with focus on project pitching, and visual development.
Proficient in Photoshop, Zbrush, Maya, and Keyshot. Knowledge of creating game ready 3D assets and concept designs. Background in industrial design, currently working at Arrowhead game studios.
Focus on IP and pitch development, as well as production concepts and illustrations.
Branding and IP development. Pitched projects and developed characters and environments, as well as in game concepts and UI, menu and logotype concept designs.
Character look development and concept art.